Windows Podman is a tool for running Linux containers. You can do this from a Windows desktop as long as you have access to a linux box either running inside of a VM on the host, or available via the network. I recently uninstalled Xcode 4.2 and re-installed Xcode 4.3.1. Command Line Tools are installed. I then installed MacPort using “dmg” disk images for Lion from macports.org. Since, I was getting su. Sudo port install gdal +curl +geos +hdf5 +netcdf sudo port install gmt5 A legacy GMT 4 port, gmt4, is available too and a side by side installation is possible. Optional FFTW-3 support and experimental OpenMP parallel acceleration can be enabled with the +fftw3 and +openmp flags.
Quickstart
- Install Xcode and the Xcode Command Line Tools
- Agree to Xcode license in Terminal:
sudo xcodebuild -license
- Install MacPorts for your version of the Mac operating system:
Installing MacPorts
MacPorts version 2.6.3 is available in various formats for download and installation (note, if you are upgrading to a new major release of macOS, see the migration info page):
- “pkg” installers for Catalina, Mojave, High Sierra and Sierra, for use with the macOS Installer. This is the simplest installation procedure that most users should follow after meeting the requirements listed below. Installers for legacy platforms El Capitan, Yosemite, Mavericks, Mountain Lion, Lion, Snow Leopard, Leopard and Tiger are also available.
- In source form as either a tar.bz2 package or a tar.gz one for manual compilation, if you intend to customize your installation in any way.
- Git clone of the unpackaged sources, if you wish to follow MacPorts development.
- The selfupdate target of the port(1) command, for users who already have MacPorts installed and wish to upgrade to a newer release.
Checksums for our packaged downloads are contained in the corresponding checksums file.
The public key to verify the detached GPG signatures can be found under the attachments section on jmr's wiki page. (Direct Link).
Please note that in order to install and run MacPorts on macOS, your system must have installations of the following components:
- Apple's Xcode Developer Tools (version 11.0 or later for Catalina, 10.0 or later for Mojave, 9.0 or later for High Sierra, 8.0 or later for Sierra, 7.0 or later for El Capitan, 6.1 or later for Yosemite, 5.0.1 or later for Mavericks, 4.4 or later for Mountain Lion, 4.1 or later for Lion, 3.2 or later for Snow Leopard, or 3.1 or later for Leopard), found at the Apple Developer site, on your Mac operating system installation CDs/DVD, or in the Mac App Store. Using the latest available version that will run on your OS is highly recommended, except for Snow Leopard where the last free version, 3.2.6, is recommended.
- Apple's Command Line Developer Tools can be installed on recent OS versions by running this command in the Terminal:Older versions are found at the Apple Developer site, or they can be installed from within Xcode back to version 4. Users of Xcode 3 or earlier can install them by ensuring that the appropriate option(s) are selected at the time of Xcode's install ('UNIX Development', 'System Tools', 'Command Line Tools', or 'Command Line Support').
- Xcode 4 and later users need to first accept the Xcode EULA by either launching Xcode or running:
- (Optional) The X11 windowing environment for ports that depend on the functionality it provides to run. You have multiple choices for an X11 server:
- Install the xorg-server port from MacPorts (recommended).
- The XQuartz Project provides a complete X11 release for macOS including server and client libraries and applications. It has however not been updated since 2016.
- Apple's X11.app is provided by the “X11 User” package on older OS versions. It is always installed on Lion, and is an optional installation on your system CDs/DVD with previous OS versions.
macOS Package (.pkg) Installer
The easiest way to install MacPorts on a Mac is by downloading the pkg or dmg for Catalina, Mojave, High Sierra, Sierra, El Capitan, Yosemite, Mavericks, Mountain Lion, Lion, Snow Leopard, Leopard or Tiger and running the system's Installer by double-clicking on the pkg contained therein, following the on-screen instructions until completion.
This procedure will place a fully-functional and default MacPorts installation on your host system, ready for usage. If needed your shell configuration files will be adapted by the installer to include the necessary settings to run MacPorts and the programs it installs, but you may need to open a new shell for these changes to take effect.
The MacPorts “selfupdate” command will also be run for you by the installer to ensure you have our latest available release and the latest revisions to the “Portfiles” that contain the instructions employed in the building and installation of ports. After installation is done, it is recommended that you run this step manually on a regular basis to to keep your MacPorts system always current:
![Install emacs on ubuntu Install emacs on ubuntu](/uploads/1/3/4/1/134142182/396539588.png)
At this point you should be ready to enjoy MacPorts!
Type “man port” at the command line prompt and/or browse over to our Guide to find out more information about using MacPorts. Help is also available.
Source Installation
If on the other hand you decide to install MacPorts from source, there are still a couple of things you will need to do after downloading the tarball before you can start installing ports, namely compiling and installing MacPorts itself:
- “cd” into the directory where you downloaded the package and run “tar xjvf MacPorts-2.6.3.tar.bz2” or “tar xzvf MacPorts-2.6.3.tar.gz”, depending on whether you downloaded the bz2 tarball or the gz one, respectively.
- Build and install the recently unpacked sources:
- cd MacPorts-2.6.3
- ./configure && make && sudo make install
- cd ./
- rm -rf MacPorts-2.6.3*
These steps need to be perfomed from an administrator account, for which “sudo” will ask the password upon installation. This procedure will install a pristine MacPorts system and, if the optional steps are taken, remove the as of now unnecessary MacPorts-2.6.3 source directory and corresponding tarball.
To customize your installation you should read the output of “./configure --help | more” and pass the appropriate options for the settings you wish to tweak to the configuration script in the steps detailed above.
You will need to manually adapt your shell's environment to work with MacPorts and your chosen installation prefix (the value passed to configure's --prefix flag, defaulting to /opt/local):
- Add ${prefix}/bin and ${prefix}/sbin to the start of your PATH environment variable so that MacPorts-installed programs take precedence over system-provided programs of the same name.
- If a standard MANPATH environment variable already exists (that is, one that doesn't contain any empty components), add the ${prefix}/share/man path to it so that MacPorts-installed man pages are found by your shell.
- For Tiger and earlier only, add an appropriate X11 DISPLAY environment variable to run X11-dependent programs, as Leopard takes care of this requirement on its own.
Lastly, you need to synchronize your installation with the MacPorts rsync server: Download fonts for gimp mac.
Upon completion MacPorts will be ready to install ports!
It is recommended to run the above command on a regular basis to keep your installation current. Type “man port” at the command line prompt and/or browse over to our Guide to find out more information about using MacPorts. Help is also available.
Git Sources
If you are developer or a user with a taste for the bleeding edge and wish for the latest changes and feature additions, you may acquire the MacPorts sources through git. See the Guide section on installing from git.
Purpose-specific branches are also available at the https://github.com/macports/macports-base/branches url.
Run ios apps on mac xcode. Alternatively, if you'd simply like to view the git repository without checking it out, you can do so via the GitHub web interface. How to use google play apps on mac.
Selfupdate
If you already have MacPorts installed and have no restrictions to use the rsync networking protocol (tcp port 873 by default), the easiest way to upgrade to our latest available release, 2.6.3, is by using the selfupdate target of the port(1) command. This will both update your ports tree (by performing a sync operation) and rebuild your current installation if it's outdated, preserving your customizations, if any.
Other Platforms
Running on platforms other than macOS is not the main focus of The MacPorts Project, so remaining cross-platform is not an actively-pursued development goal. Nevertheless, it is not an actively-discouraged goal either and as a result some experimental support does exist for other POSIX-compliant platforms such as *BSD and GNU/Linux.
The full list of requirements to run MacPorts on these other platforms is as follows (we assume you have the basics such as GCC and X11): Advanced mac cleaner amc price.
- Tcl (8.4 or 8.5), with threads.
- mtree for directory hierarchy.
- rsync for syncing the ports.
- cURL for downloading distfiles.
- SQLite for the port registry.
- GNUstep (Base), for Foundation (optional, can be disabled via configure args).
- OpenSSL for signature verification, and optionally for checksums. libmd may be used instead for checksums.
Normally you must install from source or from an git checkout to run MacPorts on any of these platforms.
Help
Help on a wide variety of topics is also available in the project Guide and through our Trac portal should you run into any problems installing and/or using MacPorts. Of particular relevance are the installation & usage sections of the former and the FAQ section of the Wiki, where we keep track of questions frequently fielded on our mailing lists. https://archinew394.weebly.com/blog/mac-white-noise-app.
If any of these resources do not answer your questions or if you need any kind of extended support, there are many ways to contact us!
- *NIX
- Installing from package managers
- Building GMT from source
- Windows
- Runtime dependencies
- Build dependencies
- Building GMT5.2dev on Windows
This is a quick guide through the build process using CMake. Refer to the file README.CMake in the source directory for more details.
If you are accustomed to the GNU autotools build chain the CMake transition guide might be helpful.
Package maintainers note packaging recommendations.
Build and runtime dependencies¶
Install:- CMake (>=2.8.5)
- netCDF (>=4.0, netCDF-4/HDF5 support mandatory)
- libcurl [for GMT >= 5.4]
- PCRE (Regular expression support for gmt convert and -e)
Alternatively, for GMT >= 5.4.4, or the current SVN version, PCRE2 can be used. - GDAL (Ability to read and write numerous grid and image formats)
- FFTW Single-precision (Fast FFTs [not needed under OS X])
- LAPACK (Fast matrix inversion [not needed under OS X])
- BLAS (Fast matrix multiplications [not needed underr OS X])
- Sphinx (1.4.x or younger)
Installing from package managers¶
Ubuntu/Debian¶
Install the development dependencies with
and follow the instructions in the Building GMT section.
and follow the instructions in the Building GMT section.
- To enable testing you need GraphicsMagick:
- To build the documentation you need more packages still:
RHEL, CentOS, Fedora¶
GMT's dependencies are available from Extra Packages for Enterprise Linux. For RHEL and CentOS you can add this repository by telling yum:
You then need to install at least the packages cmake, netcdf-devel and gdal-devel, e.g.:
You then need to install at least the packages cmake, netcdf-devel and gdal-devel, e.g.:
- To enable testing you need GraphicsMagick:
MacOSX with macports.¶
You need to install Apple's Xcode Developer Tools, found at the Apple Developer Connection site, on your Mac OS X installation CDs/DVD, or in the Mac App Store. Ensure that the optional components for command line development are installed ('Command Line Tools', 'Command Line Support', or 'UNIX Development').
- Get and install dependent programs and libraries with macports:
Optionally also install the GDAL, FFTW (single-precision) and PCRE packages (LAPACK and BLAS are provided via the Accelerate Framework):
- To enable testing you need GraphicsMagick:
- To build the documentation you need more packages still (This assumes Python 2.7; change 27 to some other version if different):
- If you want to get the coastline files conveniently through macports, use also:
- Finally, to build releases, also get:
MacOSX with Fink.¶
You need to install Apple's Xcode Developer Tools, found at the Apple Developer Connection site, on your Mac OS X installation CDs/DVD, or in the Mac App Store. Ensure that the optional components for command line development are installed ('Command Line Tools', 'Command Line Support', or 'UNIX Development').
- Get and install dependent programs and libraries with Fink:
- To enable testing you need GraphicsMagick:
- To build the documentation you need more packages still (This assumes Python 2.7; change 27 to some other version if different):
- If you want to get the coastline files conveniently through Fink, use also:
Cygwin¶
These are the steps to get a working system (if you know what you are doing you can take shortcuts):
- Make a directory for storing Cygwin-related tarballs and the setup program; call it C:CygwinFiles.
- Download startup.exe from http://www.cygwin.com and save to C:CygwinFiles.
- Run startup.exe (or startup-x86_64.exe for 64-bit Windows). Select your C:CygwinFiles for storage of downloads and create C:Cygwin[32|64] for where to install [under no circumstance should you pick a path that has a space in it!]. accept all defaults for now. This is the basic default Cygwin installation.
- Run startup.exe again, and this time use the search field to add these packages (unfortunately, while a gdal 2.0 package is available, it is built with an obsolete proj4 library and is thus messed up [OCt 26, 2016: This may change when then fix it]. Workaround is to not build with gdal or to build your own gdal library; for GMT 4 you also need the autoconf package):
- Make sure you accept any dependencies that are found, then finish the install.
- Set the environmental parameter HDF5_DISABLE_VERSION_CHECK=2.
Now you can follow the 'Building GMT from source' instructions.
Building GMT from source¶
- Get the latest GMT source code from Github
- Get GSHHG (coastlines, rivers, and political boundaries; filename: gshhg-gmt-x.x.x.tar.gz) from the download page or ftp://ftp.soest.hawaii.edu/gshhg and extract the files.
- Get DCW (country polygons; filename: dcw-gmt-x.x.x.tar.gz) from the download page or ftp://ftp.soest.hawaii.edu/dcw and extract the files.
- In the source tree copy cmake/ConfigUserTemplate.cmake to cmake/ConfigUser.cmake and edit the file according to your demands. This is an example:
- Build and install GMT (note the two periods at the end of the cmake command that indicates the parent directory):
Generate Documentation (optional)¶
You need to install the Sphinx documentation builder and LaTeX (e.g., TeX Live) to generate manual pages, HTML, and PDF documentation:
The documentation is also available online and as a platform independent gmt-5.x.x-doc.tar.gz package that you can install along with GMT.
The documentation is also available online and as a platform independent gmt-5.x.x-doc.tar.gz package that you can install along with GMT.
You can choose to install documentation files from an external location instead of generating the manuals from the sources. This is convenient if Sphinx and/or LaTeX are not available. Set GMT_INSTALL_EXTERNAL_DOC in cmake/ConfigUser.cmake.
Packaging with CPack (optional)¶
If you just want to create a GMT package you do not need to make install.
CPack supports stand-alone TGZ and TBZ2 archives on *NIX, and on MacOSX CPack can also create application bundles. To include the GSHHG and DCW data you must set both COPY_GSHHG and COPY_DCW to true. After building GMT run:
Dependency walking takes a long time so be patient. You can save some time if you are only interested in one of the package options. Invoke CPack instead:
Source packages can be build as follows:
Runtime dependencies¶
Ghostscript¶
Amazon photos upload desktop. Install a recent Ghostscript version.
Build dependencies¶
Microsoft Windows SDK >= v7.1¶
You don't need Visual Studio 2010. Be aware, that Visual Studio 2010 Express cannot compile x64 binaries. You need the Windows SDK for that.
Download and install Microsofts free SDK for Windows, e.g., v7.1
CMake¶
Install CMake and select option to add CMake to the system PATH.
Subversion¶
You need to install Subversion in order to fetch the sources. Make sure svn is in the PATH. A Windows version is available here
netCDF¶
Compiling netCDF from scratch on Windows is not an easy task since you need a lot of dependencies. You could either install a prepackaged development build from http://www.unidata.ucar.edu/software/netcdf/docs/winbin.html. For instance netCDF4.3.3.1-NC4-64.exe, and hope that it works. If it doesn't we suggest you build netCDF yourself from the CMake bundled sources of netCDF from source. See http://www.unidata.ucar.edu/software/netcdf/docs/getting_and_building_netcdf.html#netCDF-CMake
PCRE (optional)¶
In the following examples we assume that dependent libraries are installed in sudirectories of z:software any other directory is fine though.
Get PCRE from http://www.pcre.org/ and extract pcre-8.30.zip in z:softwaresrcpcre-8.30
- Open the SDK Command Prompt:
- Check if you can run pcregrep from the command prompt.
GDAL (optional, but a must have)¶
We assume that you already installed HDF4, HDF5, cURL, netCDF to z:software. Bootcamp mac windows 8.1 download.
Now that all dependent libraries are available we can proceed with GDAL. In the following we assume that the target install directory for GDAL is z:software as well.
- Get the GDAL sources from http://trac.osgeo.org/gdal/wiki/DownloadSource
- Extract gdal190.zip (or the latest version) in z:softwaresrcgdal-1.9.0
- Create a file z:softwaresrcgdal-1.9.0nmake.local with the following content:
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- Open Windows SDK Command Prompt
- Make sure z:softwarebin is in the PATH and type ogr2ogr. It should greet you with usage information if everything is fine.
NSIS (optional)¶
You also need to install NSIS (Nullsoft Scriptable Install System) if you want to bundle GMT with all dependent DLLs and create a Windows intaller. Download from http://nsis.sourceforge.net/
Building GMT on Windows¶
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Finally we are ready to compile GMT.
- Get the latest GMT source code from Github
- Get GSHHG (coastlines, rivers, and political boundaries; filename: gshhg-gmt-x.x.x.tar.gz) from the download page or ftp://ftp.soest.hawaii.edu/gshhg
- Get DCW (country polygons; filename: dcw-gmt-x.x.x.tar.gz) from the download page or ftp://ftp.soest.hawaii.edu/dcw
- In the source tree copy cmake/ConfigUserTemplate.cmake to cmake/ConfigUser.cmake and edit the file according to your demands. This is an example:
- Open Windows SDK Command Prompt
- Typing gmt should get you with a short message. You need to set your PATH to the directory specified in CMAKE_INSTALL_PREFIX:
Congratulations you managed to install GMT on your machine!
Building GMT5.2dev on Windows¶
To build the 5.2 branch you need at least VS2013. It is also known to work with the free VS2015 Community Version
- Get GMT from source:branches/5.2.0
- proceed as above but using a command window where the VS environment variables have been set.
Packaging with NSIS (optional)¶
If you just want to create a GMT package you do not need to nmake install.
CPack supports stand-alone ZIP archives and NSIS installers on Windows. To include the GSHHG and DCW data you must set both COPY_GSHHG and COPY_DCW to true. After building GMT run:
This will create both a ZIP archive and NSIS installer. If there are no issues then you will obtain three files, e.g.:
GMT-5.1.2-win64-Documentation.zip
GMT-5.1.2-win64-Runtime.zip
GMT-5.1.2-win64.exe
GMT-5.1.2-win64-Documentation.zip
GMT-5.1.2-win64-Runtime.zip
GMT-5.1.2-win64.exe
Dependency walking takes a long time so be patient. You can save some time if you are only interested in one of the two package options. Invoke CPack instead:
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The software packages are self contained and already include all dependent DLLs (netCDF, GDAL, PCRE, .).
Install Emacs Ubuntu Windows 10
Users compiling with Windows SDK or Visual Studio Express note that the VC/Redist folder is missing. CMake will issue a warning. You then have to manually edit CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS in cmake/ConfigUser.cmake.